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Rounds/Videoclaw/Founding Designer (UI/UX)·#05401
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Media·Seed·San Francisco, California

Founding Designer (UI/UX)

at Videoclaw — Media
Location
San Francisco, California
Salary
$120,000 - $180,000
Type
Full-Time
TL;DR
  • hands-on designer, not a PM.
  • Exceptional creative taste first, with enough data sense to test UI directions against user drop-off and enough presence to brief the devs without the founder
  • 2–3+ years of real design work.
About Videoclaw
Humeo.com is a SF-based applied lab for AI and creativity. Its first product brings the vibe-coding experience to video, and the launch video on X (@videoclaw) pulled 1.7M views. The product is a Mac app that bundles thousands of AI models, web search for content, motion graphics, and video editing into your Claude / ChatGPT, using your own GPU to keep it private, cheaper and smarter. The vision: "Video is the world's most widely understood language, but few people can speak it." The founding team has built and sold two cash exits in consumer and media, plus a $500k ARR AI solo build. Existing backers include marquee names, disclosed to the hire only at the very end.
Seed • 1 – 10
Stage & size
Media
Industry
2026
Founded
About This Role

The founder is the product visionary and intends to stay that way. What he lacks is a designer whose taste he can trust without approving every screen. Right now each UI decision routes through him, and that doesn’t scale while the team tests several interface directions for Videoclaw. The core question is how to keep the flexibility of a prompt box while adding enough guided structure, such as model choices and starting points, that new users don’t stall, without the product turning into a rigid “Canva-style” SaaS tool.

Day to day, this person designs and prototypes competing UI directions from scratch. They ship screens to the devs, then benchmark the resulting user flows against drop-off and session data. The single most important spike is creative sensitivity: noticing that a gray is off, a shadow is too heavy, or a texture or duotone would carry the right emotion, and caring how people feel when they use the product. Data-driven iteration matters but is secondary, since the devs share that load. Leadership needs are light (about 3/10): enough to brief the devs and move work forward without the founder in the room. Long term, the founder wants to grow this person into head of product.

What You’ll Own / Do

Design Videoclaw’s core creation flow end to end, balancing prompt-box freedom with guided structure. Rapidly prototype and test multiple UI directions, then pick winners using user flows, session replays and drop-off data. Set and keep the visual and emotional quality bar across the product, so the founder doesn’t have to approve every screen. Brief the full-stack devs directly and iterate with them in a same-day ship cycle. Look outside video software for visual references that make Videoclaw look and feel different from category defaults. Concrete 30/60/90-day outcomes are pending; the founder framed the UI flow problem as the 30/60/90 goal.

Requirements

Technical

Strong visual and interaction design craft, shown in a portfolio of screens designed from scratch, not only vetted or adapted. Product UI/UX experience on a shipped product. Comfort with AI-assisted design workflows (the founder cited Claude connected to Mobbin’s MCP for UI references). Specific tool stack pending.

Execution & Ownership

Can work with the dev team independently and give clear direction without being a manager. Reasonably organized: tracks own work and decisions. Not expected to be a PM. Uses user data and session behavior to check design calls, not just intuition.

Background

At least 2–3 years of real UI/UX or product design work after school. Internships don’t count toward this, and inflated internship scope is a known concern. Real autonomy on past work: owned screens or flows, not just contributed to a large team.

Location & Visa

In-person in San Francisco at least 5 days a week, at a high-intensity startup pace (see Logistics). Work authorization: US citizens and permanent residents; F-1 OPT accepted; existing H-1B or O-1 holders via transfer. New H-1B or O-1 petitions aren’t workable on this timeline. The founder is open to an O-1 path for an exceptional profile, but it’s slow and uncertain.

Nice-to-Have

Designed for a prompt-to-create product: Lovable, Replit, Bolt.new, Emergent (emergent.sh). The founder calls this “bang on.” Canva design experience, which counts in their favor, ideally with a view on where Canva’s model is dated. Video creation experience, or an active creator presence (Instagram, TikTok, YouTube, Reddit). This is the North Star; the founder will pay premium for it. Design school background such as SCAD. It’s a positive signal for work ethic, never a requirement. Interest in growing toward head of product.

Who Will Thrive Here

Someone who feels a personal pull toward video and creative tools and would work on this problem all day because it opens a new dimension of their craft, not because they were told to. They have strong opinions on texture, color and feel, but defer to users when the data disagrees. They’re comfortable with a founder who is far more intuitive than organized, and supply some of the structure themselves. They want an intense, in-person, ship-daily environment, and they know how to rest so they can sustain it.

Job Details
Experience
3-6 Years
Salary
$120,000 - $180,000
Equity
0.1% - 0.2%
Visa Sponsorship
Yes
Employment Type
Full-Time
Work Arrangement
In office
Work Intensity
9-9-6
Benefits & Perks
Medical
Dental
Vision
Green Flags
- Shipped design at Lovable, Replit, Bolt, Emergent or a similar prompt-driven product.
- Makes video or runs an active creator account.
- Talks about color, texture, shadow and emotional tone in specifics, not generalities.
Red Flags
- Inflated internship scope, for example claiming to have led a 29-person team as an intern.
- Portfolio is mostly vetting, adapting or templated work, with little designed from scratch.
- Pure PM or roadmap orientation with weak hands-on craft.

Candidate scorecard

· 11 criteria
- Portfolio shows from-scratch visual and UI design with clear, distinctive taste.
Portfolio shows from-scratch visual and UI design with clear, distinctive taste.
- 2–3+ years of real (non-internship) UI/UX or product design.
2–3+ years of real (non-internship) UI/UX or product design.
- Owned screens or flows with real autonomy.
Owned screens or flows with real autonomy.
Rounds · Confidential to recruiting partners · Last refreshed Oct 27, 2026